When developer Wilhelm Nylund shared a video of the upcoming Haste: Shattered Worlds on Twitter earlier this week, he almost immediately exploded. The preview has since garnered nearly a million views as well as thousands of retweets and likes. Much of the ongoing conversation, however, is about wishing HurryThe speed and momentum of could be replicated in a much larger game: sound borders.
“Better Sonic that Sonic“, Said Samuel MolinaSpanish designer currently working on star citizen on Cloud Imperium Games.
“[W]ild that indie developers do better [Sonic] game that the company that made [Sonic] for 31 years, another Twitter user said“but also not very surprising.”
“You released the perfect video for Sonic fans to be boring,” says a third.
Hurry is currently in development at Landing Gamesthe Swedish company behind hits like Totally accurate combat simulator and cluster truck. Nylund, CEO and designer of the studio, said Kotaku this Hurry is a racing game in which a large group of players are whittled down through multiple rounds, almost like a battle royale. The video uploaded early Wednesday morning shows the first of several playable characters slated for launch.
Although Hurry apparently draws more inspiration from momentum-based games – think Tribes, Little Wingsand Counter-Strike surf maps—Nylund understands why Sonic came so often in response to his video. Sega built the blue blur’s initial reputation on being faster than its competitors (i.e. Nintendo and its relatively laborious mario games), so it makes sense that Hurrywhich on its surface is all about speed, would resonate with Sonic Fans.
“I can definitely see why people make the comparison,” Nylund said. Kotaku by direct message. “The Sonic The franchise seems to be the first thing that comes to mind when the concept of running incredibly fast comes up.
As fun as Hurry seems, this answer also implies the general disappointment of what we have seen from sound borders so far. The first images revealed a fade”open area” game that looked more like an Unreal engine asset flip than a next-gen entry into the typically dynamic Sonic franchise, and subsequent projections have not diminished general indifference. With another potential disappointment on the way, it’s natural for fans to be desperate for anything that seems to embody Sonicpotential of “must go fast”.
“I see these comments as a huge compliment!” Nylund said. “It’s incredibly cool to know that we’ve created something that seems to cater so strongly to people’s fantasy of speed.”
Haste: Shattered Worlds recently entered development at full steam, but Landfall Games is accept registrations for a future multiplayer alpha if you want to try it out soon.